Breath- major themes of freedom, air, wind, breath, and flexibility. Show Less. Blood being about the Unity between a team and Breath being the Direction/Inspiration of the team. Although Rogues are team players, their Breath aspect makes them a bit of a lone wolf, so it’s unlikely that anyone fully understands them; something the Rogue might resent. Redistributes breath, redistributes through breath. They would be the glue holding everyone together and keeping them confident in their chances of winning. When the planes land, they can borrow one of the planes (not that the pilots would want it back) and follow the new path of the fans to the denizen’s lair. They could move meteors and send Derse battalions in wrong directions while Prospit forces outmaneuver them. People has theorized that its counterpart could be Blood. Rogues: 10. We also have: Rufioh Nitram, a Rogue of Breath. Unfortunately, the positions of the fans make it impossible for the planes to land, and they are trapped up in the sky. They could make enemies flo… Rogue of Time. Breath is said to mean Inspiration, Direction and having a Path, a Goal. Minecraft Godtier Series: Rogue of Breath . A Breath player has control over freedom, direction, and the air itself. Title: Thief of Breath Character Traits: Shy and a Bit Gullible at First, then Confident and Humble at the Same Time Path to Ascension: These players would be backed into a corner and forced to go god tier early.Let me explain. The potential land of a Rogue of Breath might be LOFAB, or the Land of Fans and Biplanes. Assassination Rogue Essence Simulations They could make paper airplanes that never stops flying. Sometimes, they aren’t sure whether they’re supposed to care about something or not. Seer of Blood (Kankri) Seer of Breath … Page of Rage. Breath is the aspect of wind, freedom, change, and confidence. Breath: Control over wind and air flow. Beings of all types would feel this wind and be drawn to it. The Rogue functions by passively allocating their aspect around, causing an active use of the opposing aspect that is left in those deprived areas. Minor themes of direction and change. (Heheheh. Prior to God-tiering, the Rogue of Breath would probably be mellow, well-liked, cheerful, and friendly - though probably unreliable and a bit of a space-case. Upload Download Add to wardrobe 4px arm (Classic) Background Homestuck Godtier: Rogue of Breath PhantasmaDormi. The Breath Aspect, despite being the first we were made aware of, is arguably one of the most mysterious. *Breath of the Dying major at rank 3 is incredible if you can use the death sniping effect and buff it provides. ☁️ROGUE OF BREATH☁️. They have been called the Robin Hood of classes. They can make objects lighter and easier to move so they can get them to allies quicker. Thieves often start out at odds with their aspect. He awkwardly fumbles with the desire for freedom and yet a fear of it, looking longingly at that which may help him be free and his own annoyance at himself for falling for it. They could make a small object float or send objects through the air with ease. A Rogue of Light would be good at moving information around, and fast. Breath of Fire; Rogue ホムンクルス Homunkurusu (Homunculus) HP AP; 2000 30 ATK DEF ACT WIS; 100 34 40 60 EP GP; 2520 1200 Element: Dark Row: Front Aiming: Normal AB priority: 5 Location: Lab: Drop: Cure Life: Drop rate: 6.640625% Actions: Energy Ball Chin Drop Breath Info - Rogue is an enemy found in Breath of Fire. A Rogue is a passive class that takes an aspect from something and enhances their allies with it, but does not use it on themself. A Failed Prince of Breath neither allows his destruction to become all encompassing, nor controls it enough to direct his use. Light — The Aspect of importance, fortune and information. The Rogue of Breath is one who steals air and wind for others. Now something I think all of these people have in common is that they are generally “fun” people in the sense they are very active with many different hobbies but then, so are all Sburb players and young people. Fistkind, clawkind, brassknucklekind, boxingglovekind, fankind, or umbrellakind could all work. This is a bit of a tricky one to get down, but I think this could possibly mean that the Rogue would be able to steal the movement of another object and supply it to others…or, in other words, making their … The Knight of Heart is a protector of emotions and self, and also protects using these things. Page of Mind. Rogue of Breath. Rogue of Life. Rogues possess the ability to steal their aspect, but rather than keeping it for themselves they redistribute it to where it is either most needed or most lacking. They could give freedom to their friends who are stuck in some sort of jam. They reshuffle the deck. They must also remove the freedom and capacity for change from opponents. Breath is about freedom, quest, direction, and motivation, as well as freedom. This could be used to foster teamwork. Clearance- allies gain 10% mobility for each enemy you take out of the way, Artful- allies are 20% more likely to successfully dodge while you are near, Weather through- when near, enemies lose 20% stamina and allies gain 20% stamina. Rogue of Blood. Rogues have problems coping with their Aspect or the lack of it, thinking they don’t have it in them or that they can’t handle it, causing them to give it up too easily. The Rogue must steal the Breath in the form of wind from the fans and deliver it to the pilots as freedom. Flattery will get you to many places. They could make a small object float or send objects through the air with ease. Massive, building-sized fans dot the surface of this grassy planet, and biplanes fly in the distant sky, piloted by the purple iguana consorts. if it was a physical battle i would say probably a sylph of time. Rogue of Heart. We’ve already seen a bit of a Rogue of Breath in cannon with Tavros’ dancester Rufioh. It is the counterpart of Blood, and represents the following: The Wind, being the easiest interpretation, is applied the most often, see John Egbert . Rogue of Breath The Rogue class is the passive counterpart to the active Thief class, which means that the Rouge steals for his/her teammates’ benefit rather than to benefit him/herself. Although Rogues are team players, their Breath aspect makes them a bit of a lone wolf, so it’s unlikely that anyone fully … Knight of Heart ==> Rogue of Mind. The role of a Rogue of Breath in a typical Sburb session is a passive one: finding teammates lacking in freedom and redirecting some Breath-ing room their way. See what I did there? Rogues prefer to use their hands or glove based weapons for their strife-specibus, but Breath players are free spirits that will equip anything that might suit their fancy. The Rogue of Breath. Rogue of Doom. Rogue is a passive allocation class, moving things about in a freeform manner in order to get the change that they want. They each play differently. They might come off as a little clingy in some relationships. A Breath player has control over freedom, direction, and the air itself. Heheheh. Rogues are the passive half of the Allocation classes, with their counterparts being the more active Thieves. Bard of Time. At medium levels very heavy objects would be able to float, the Rogue being free to tow them anywhere they need to go. They could make a jailer to be jailed. Breath players tend to be extremely difficult to control or manipulate, even if it’s for their own good. Their greatest strength is their mellow, cheerful nature, but their greatest weakness is being over flighty or passive. They trap and hold people back by stealing their freedom. They could literally use their emotions as a shield for their teammates! A Rogue is a passive class that takes an aspect from something and enhances their allies with it, but does not use it on themself. See the essence section below. The aspect of Breath is about quest, freedom, and direction. The special ability of a Rogue of Breath is prison breaks! Rogues are the passive half of the Allocation classes, with their counterparts being the more active Thieves. A rather chill troll that attracts the advances of almost all his teammates. Page of Space. Not only could they remove the intended prisoner from their cell, but they could also steal the freedom of their guard and put them in there instead! Show More. Rogue of Breath (RU-FI-OH! 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